

I’ve been told that some are worried people will be like, “Oh, they’re already cutting content in-game.” No, this is not the case. (…) I think we said to ourselves that the first objective we are aiming for is winter 2019, something like that. Hopefully we can revisit some of them in extensions. “Two or three years ago we had a bunch of ideas that we couldn’t apply now, of course, because there are a million ideas for the game. Puha also made it clear that these additions were not amputated content from the original game but many new ideas that will be explored after the title is marketed. Along with Control, that support will come in the form of two major expansions, the first of which should arrive by now. The studio therefore intends to support its game after the launch. (…) We know what the extensions are, but we will really get into it once the game is released. “The main concern right now is to finish Control, and make it as good as possible. Nevertheless, the man still wanted to clarify that the immediate objective of the studio was to finish the development of control. “There will be two expansions, and there will be content between the main game and the expansions. The title’s communications director, Thomas Puha, spoke on the subject during PAX East and therefore revealed that two expansions would see the light of day, as well as content between the game’s release date and the arrival of these. Expected next August 27 on PC, Xbox One and PlayStation 4, control tells us that content after its release is already planned.
